
Evelynn
View on WikiGood (7.5/10)
Low Investment
Rare Relics OK
Evelynn is established as a highly effective champion within the Runeterra region, characterized by explosive stat augmentation and high-tempo level-up sequences. Her reliance on a specific champion card makes her gameplay somewhat linear and dependent on draw consistency, but her potential for board control remains among the most reliable for mid-to-high difficulty encounters.
The Temporal Lockdown
When I level up, Stun all enemies.
When I level up, Rally.
Game Start: Create 7 copies of me in your deck. Champion Spells cost 1 less.
Strategy
This build capitalizes on the champion's ability to level up multiple times in a single match. By repeatedly triggering board-wide stuns and rallies, the champion can effectively prevent the opponent from mounting an offensive while securing multiple attack tokens to finish the game quickly.
The Titanic Juggernaut
Power: If I'm in deck or in hand and Titanic, +1 Starting Mana. You can find Level 2 Champions when you Invoke or Manifest.
+0|+3 and Sharpsight.
Power: Allies have Overwhelm, and if they have a subtype, +1|+1.
Strategy
By utilizing the additional health from Luminous Orb to reach the Titanic threshold, the champion gains a permanent mana advantage via Starforged Gauntlets. The Beast Within ensures that the massive stat bonuses provided by Husks are translated into actual Nexus damage through the Overwhelm keyword.
Other Relic Options
Power: Game Start: Create an Evelynn in hand. When you summon a Husk, it loses Immobile.
+1|+1 and when I kill a unit, summon a random Husk.
When I level up, create a copy of my champion spell in hand. It costs 0 this round.
Siren's Call is a high-value consistency tool that addresses the champion's core draw dependency. Succubus Brand is effective for aggressive scaling paths, while Deceiver's Crest offers additional board control by generating multiple zero-cost copies of the champion's signature spell during a sequence of level-ups.
Constellation
Investment should focus on reaching the 5-star milestone, as the additional starting mana fundamentally improves stabilization in high-difficulty content. The champion is functional at lower investment but requires higher levels to mitigate inherent draw inconsistency.

Peak of Ecstasy
When you level up an ally champion, grant allies everywhere +1|+1.
Love Eternal
+1 Starting Mana. The first time you kill an allied follower each round, create a Fleeting copy of it in hand.
Peak of Ecstasy II
When you level up an ally champion, grant allies everywhere +2|+2.
Biggledust Sprinkle
When you summon a created ally, grant it +1|+1.Review
The additional stat bonuses for created allies are considered low-impact, as the core Husk mechanic already provides sufficient scaling for most encounters.
Manaflow
Game Start: Get a mana gem.Review
This upgrade is highly impactful, allowing the champion to be deployed as early as the second round. This accelerates the scaling engine and provides critical defensive utility sooner.
Night's Kiss
When an allied Husk grants stats to an ally, it grants double the amount.Review
The double-stat bonus for Husks offers a significant increase to the deck's power ceiling. However, it is often viewed as a non-essential upgrade since the champion typically secures the win before this level of scaling becomes necessary.
Gameplay Tips
- Strategic Trigger Management
It is often optimal to pass the initial turn if the champion is not in the starting hand. This conserves the finite number of level-up triggers (capped at six) until the champion is present on the board to benefit from the keyword and stat transfers.
- Fast-Speed Level-Ups
Use the champion's signature spell, Hate Spike, to destroy a Husk during the opponent's turn. This triggers a fast-speed level-up, allowing for a defensive board-wide stun or a sudden health boost to a blocker.
- Prioritizing Level Milestones
Reaching champion level 20 is a critical requirement for consistency. The guaranteed champion draw upon summoning a support champion significantly reduces the risk of a session-ending failure caused by a poor opening hand.
- Board Management and Timing
Ensure that at least one board slot remains open before playing a unit that generates a Husk. Effective play revolves around alternating between the champion's base and leveled forms to maximize the acquisition of diverse keywords.